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  2. Local ternary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_ternary_patterns

    Local ternary patterns (LTP) are an extension of local binary patterns (LBP). [1] [2] Unlike LBP, it does not threshold the pixels into 0 and 1, rather it uses a threshold constant to threshold pixels into three values. Considering k as the threshold constant, c as the value of the center pixel, a neighboring pixel p, the result of threshold is:

  3. Takuzu - Wikipedia

    en.wikipedia.org/wiki/Takuzu

    Takuzu, also known as Binairo, is a logic puzzle involving placement of two symbols, often 1s and 0s, on a rectangular grid. The objective is to fill the grid with 1s and 0s, where there is an equal number of 1s and 0s in each row and column and no more than two of either number adjacent to each other.

  4. Local binary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_binary_patterns

    This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others. A local binary pattern is called uniform if the binary pattern contains at most two 0-1 or 1-0 transitions. For example, 00010000 (2 transitions) is a uniform pattern, but 01010100 (6 transitions) is not.

  5. Binary game - Wikipedia

    en.wikipedia.org/wiki/Binary_game

    In the binary game, one is given a fixed subset X of the set {0,1} N of all sequences of 0s and 1s. The players take it in turn to choose a digit 0 or 1, and the first player wins if the sequence they form lies in the set X. Another way to represent this game is to pick a subset of the interval [,] on the real line, then the players ...

  6. Patterns (video game) - Wikipedia

    en.wikipedia.org/wiki/Patterns_(video_game)

    Patterns was a sandbox-style building game published by San Francisco-based Linden Lab, which had previously been known primarily as the creator of the online virtual world Second Life. The PC product, which was distributed via BuildPatterns.com, continues the company’s positioning as a maker of "shared creative spaces" that favor open-ended ...

  7. Rush Hour (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Rush_Hour_(puzzle)

    The goal of the game is to get only the red car out through the exit of the board by moving the other vehicles out of its way. However, the cars and trucks (set up before play, according to a puzzle card) obstruct the path of both the red car and each other, which makes the puzzle even more difficult.

  8. Gokigen Naname - Wikipedia

    en.wikipedia.org/wiki/Gokigen_Naname

    Gokigen Naname is played on a rectangular grid in which numbers in circles appear at some of the intersections on the grid.. The object is to draw diagonal lines in each cell of the grid, such that the number in each circle equals the number of lines extending from that circle.

  9. Nurikabe (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Nurikabe_(puzzle)

    Nurikabe (hiragana: ぬりかべ) is a binary determination puzzle named for Nurikabe, an invisible wall in Japanese folklore that blocks roads and delays foot travel. Nurikabe was apparently invented and named by the publisher Nikoli ; other names (and attempts at localization) for the puzzle include Cell Structure and Islands in the Stream .