enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Action-angle coordinates - Wikipedia

    en.wikipedia.org/wiki/Action-angle_coordinates

    Action angles result from a type-2 canonical transformation where the generating function is Hamilton's characteristic function (not Hamilton's principal function ).Since the original Hamiltonian does not depend on time explicitly, the new Hamiltonian (,) is merely the old Hamiltonian (,) expressed in terms of the new canonical coordinates, which we denote as (the action angles, which are the ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [71] and metaobjects). [72]

  4. Dynamic time warping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_time_warping

    The tslearn Python library implements DTW in the time-series context. The cuTWED CUDA Python library implements a state of the art improved Time Warp Edit Distance using only linear memory with phenomenal speedups. DynamicAxisWarping.jl Is a Julia implementation of DTW and related algorithms such as FastDTW, SoftDTW, GeneralDTW and DTW barycenters.

  5. Slack variable - Wikipedia

    en.wikipedia.org/wiki/Slack_variable

    Slack variables give an embedding of a polytope into the standard f-orthant, where is the number of constraints (facets of the polytope). This map is one-to-one (slack variables are uniquely determined) but not onto (not all combinations can be realized), and is expressed in terms of the constraints (linear functionals, covectors).

  6. Deceleration parameter - Wikipedia

    en.wikipedia.org/wiki/Deceleration_parameter

    The deceleration parameter in cosmology is a dimensionless measure of the cosmic acceleration of the expansion of space in a Friedmann–Lemaître–Robertson–Walker universe. It is defined by: q = d e f − a ¨ a a ˙ 2 {\displaystyle q\ {\stackrel {\mathrm {def} }{=}}\ -{\frac {{\ddot {a}}a}{{\dot {a}}^{2}}}} where a {\displaystyle a} is ...

  7. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    However, more often it is taken to refer to the actual use of an entity before any declaration; that is, the first reference to second in the code above is a forward reference. [2] [3] Thus, we may say that because forward declarations are mandatory in Pascal, forward references are prohibited. An example of (valid) forward reference in C++:

  8. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  9. Point of reference - Wikipedia

    en.wikipedia.org/wiki/Point_of_reference

    Point of reference is the intentional use of one thing to indicate something else, and may refer to: Reference point (disambiguation) , general usage Frame of reference , physics usage