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The Rytz’s axis construction is a basic method of descriptive geometry to find the axes, the semi-major axis and semi-minor axis and the vertices of an ellipse, starting from two conjugated half-diameters. If the center and the semi axis of an ellipse are determined the ellipse can be drawn using an ellipsograph or by hand (see ellipse).
If we draw both circles, two new points are created at their intersections. Drawing lines between the two original points and one of these new points completes the construction of an equilateral triangle. Therefore, in any geometric problem we have an initial set of symbols (points and lines), an algorithm, and some results.
An ellipsograph is a trammel of Archimedes intended to draw, cut, or machine ellipses, e.g. in wood or other sheet materials. An ellipsograph has the appropriate instrument (pencil, knife, router, etc.) attached to the rod. Usually the distances a and b are adjustable, so that the size and shape of the ellipse can be varied.
An ellipse can be drawn (by computer or by hand), if besides the center at least two conjugate points on conjugate diameters are known. In this case either one determines by Rytz's construction the vertices of the ellipse and draws the ellipse with a suitable ellipse compass; or uses an parametric representation for drawing the ellipse.
The compass is used to draw arcs and circles. A drawing board was used to hold the drawing media in place; later boards included drafting machines that sped the layout of straight lines and angles. Tools such as templates and lettering guides assisted in the drawing of repetitive elements such as circles, ellipses, schematic symbols and text.
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To draw only a certain arc from an angle to an angle , the algorithm needs first to calculate the and coordinates of these end points, where it is necessary to resort to trigonometric or square root computations (see Methods of computing square roots). Then the Bresenham algorithm is run over the complete octant or circle and sets the pixels ...
In technical drawing and computer graphics, a multiview projection is a technique of illustration by which a standardized series of orthographic two-dimensional pictures are constructed to represent the form of a three-dimensional object.
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