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ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).
ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
Support status Windows: 10 or later, Server 2016 or later 133 2015– 7, Server 2008 R2, 8, Server 2012, 8.1 and Server 2012 R2: 109 [1] 2009–2023 XP, Server 2003, Vista and Server 2008: 49 (IA-32) 2008–2016 macOS: Big Sur or later 133 2020– Catalina: 128 [2] 2019–2024 High Sierra and Mojave: 116 [3] 2017–2023 El Capitan and Sierra ...
Llama (Large Language Model Meta AI, formerly stylized as LLaMA) is a family of large language models (LLMs) released by Meta AI starting in February 2023. [2] [3] The latest version is Llama 3.3, released in December 2024.
Ollama (Spanish pronunciation:) is a ball game played in Mexico, currently experiencing a revival from its home in a few communities in the state of Sinaloa. As a descendant of the Aztec version of the Mesoamerican ballgame , [ 1 ] the game is regarded as one of the oldest continuously played sports in the world and as the oldest known game ...
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
Google Chrome – WebGL 1.0 has been enabled on all platforms that have a capable graphics card with updated drivers since version 9, released in February 2011. [21] [22] By default on Windows, Chrome uses the ANGLE (Almost Native Graphics Layer Engine) renderer to translate OpenGL ES to Direct X 9.0c or 11.0, which have better driver support. [23]
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.