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  2. Curve fitting - Wikipedia

    en.wikipedia.org/wiki/Curve_fitting

    Curve fitting [1] [2] is the process of constructing a curve, or mathematical function, that has the best fit to a series of data points, [3] possibly subject to constraints. [ 4 ] [ 5 ] Curve fitting can involve either interpolation , [ 6 ] [ 7 ] where an exact fit to the data is required, or smoothing , [ 8 ] [ 9 ] in which a "smooth ...

  3. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    When discussing ray tracing this definition is often reversed: a "paraxial ray" is then a ray that is modeled using the paraxial approximation, not necessarily a ray that remains close to the axis. [11] [12] A finite ray or real ray is a ray that is traced without making the paraxial approximation. [12] [13]

  4. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    A light ray is a line or curve that is perpendicular to the light's wavefronts (and is therefore collinear with the wave vector). A slightly more rigorous definition of a light ray follows from Fermat's principle, which states that the path taken between two points by a ray of light is the path that can be traversed in the least time. [1]

  5. Shape analysis (digital geometry) - Wikipedia

    en.wikipedia.org/wiki/Shape_analysis_(digital...

    Shape descriptors can be classified by their invariance with respect to the transformations allowed in the associated shape definition. Many descriptors are invariant with respect to congruency, meaning that congruent shapes (shapes that could be translated, rotated and mirrored) will have the same descriptor (for example moment or spherical harmonic based descriptors or Procrustes analysis ...

  6. Arrangement of lines - Wikipedia

    en.wikipedia.org/wiki/Arrangement_of_lines

    The vertices of the arrangement are isolated points belonging to two or more lines, where those lines cross each other. [1] The boundary of a cell is the system of edges that touch it, and the boundary of an edge is the set of vertices that touch it (one vertex for a ray and two for a line segment).

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    A cast ray is first tested for an intersection with the bounding volume, and then if there is an intersection, the volume is recursively divided until the ray hits the object. The best type of bounding volume will be determined by the shape of the underlying object or objects.

  8. Geometry - Wikipedia

    en.wikipedia.org/wiki/Geometry

    Euclid defines a plane angle as the inclination to each other, in a plane, of two lines which meet each other, and do not lie straight with respect to each other. [43] In modern terms, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle. [57]

  9. Optical resolution - Wikipedia

    en.wikipedia.org/wiki/Optical_resolution

    The original application called for placing the chart at a distance 26 times the focal length of the imaging lens used. The bars above and to the left are in sequence, separated by approximately the square root of two (12, 17, 24, etc.), while the bars below and to the left have the same separation but a different starting point (14, 20, 28, etc.)