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Desert of Desolation includes a 128-page adventure booklet, a sixteen-page maps booklet, and a large A1 size sheet containing maps and player handouts. [3] The compilation module contains new maps, including an isometric map depicting the tomb of Amun-Re. [13] The revision also introduces ancient inscriptions that the players can decipher. [13]
The Book of Treasure Maps presents five treasure maps that connect with scenarios involving dungeon settings. These locales appear in the world on maps that have been published by Judges Guild, but gamemasters can place them in their own world. "The Lost Temple" consists of two moderately difficult levels; "The Tomb of Aethering the Damned" is ...
Common to all the lost mine legends is the idea of a valuable and mysterious resource being lost to history. Some lost mine legends have a historical basis, and some have none. Regardless, the lure of these legends is attested by the many books on the subject, and the popularity of publications such as Lost Treasure magazine. [1] [2]
Loch Arkaig treasure: Legend 1745: The treasure of Loch Arkaig, sometimes known as the Jacobite gold, was a large amount of specie provided by Spain to finance the Jacobite rising in Scotland in 1745, and rumoured still to be hidden at Loch Arkaig in Lochaber. Sceptre of Dagobert: Confirmed 1795
A treasure map is a map that marks the location of buried treasure, a lost mine, a valuable secret or a hidden locale. More common in fiction than in reality, "pirate treasure maps" are often depicted in works of fiction as hand drawn and containing arcane clues for the characters to follow.
Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. [1] It is part one of a three-part series of adventures.It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly ...
The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. The working title for the module was "The Lost City of Cynidicea". [2]
The module was published by Wizards of the Coast in October 1998 under its recently acquired TSR imprint for the second edition Advanced Dungeons & Dragons rules. [2] Crypt of Lyzandred the Mad is the second of three adventures in the "Lost Tombs" series for the Greyhawk setting.