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  2. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    Electronic Arts (EA) is the world's largest independent video game publisher by revenue and market value. American video game developer Electronic Arts is based in Redwood City, California. Trip Hawkins, an Apple employee, founded the business in May 1982. It was a pioneer in the early home computer gaming market and referred to the designers ...

  3. List of best-selling video games in the United States by year

    en.wikipedia.org/wiki/List_of_best-selling_video...

    This is a listing of the best-selling video games in the United States annually by units sold since 1980, with sales figures from The NPD Group since 1994. [1] The United States is a very competitive market for video game developers. Games from different developers around the world have entered the annual lists of top ten best-selling games in ...

  4. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Of the 63 largest video game companies, 14 are based in the United States, 11 in Japan, and 7 each in South Korea and China.

  5. List of best-selling game consoles by region - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    This is a list of best-selling game consoles by region. This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC, PAL and SECAM. PAL broadcast at 576i, in Europe and Asia.

  6. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    The 2010s was the fifth decade in the industry's history.The decade was notable for producing the first truly "3D" games and consoles, [clarification needed] introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games, including a boom in freemium titles.

  7. Video game industry layoffs are a collision of trends [Video]

    www.aol.com/finance/video-game-industry-layoffs...

    According to IDC, mobile game revenue shot up 32.8% to $99.9 billion in 2020, while digital PC and Mac game spending jumped 7.4% to 35.6 billion. Home console game spending, meanwhile, soared 33.9 ...

  8. It’s fall, and that means it’s gaming’s most important time ...

    www.aol.com/finance/fall-means-gaming-most...

    The fall is the biggest time of year for the video game industry. And this year is shaping up to be a big one. Skip to main content. 24/7 Help. For premium support please call: 800-290-4726 more ...

  9. 2010s - Wikipedia

    en.wikipedia.org/wiki/2010s

    The video game industry continued to be dominated by Nintendo, Sony, and Microsoft; while indie games became more popular, with Minecraft becoming the best-selling game of all time. Handheld console gaming revenue was overtaken by mobile gaming revenue in 2011. The best-selling book of this decade was Fifty Shades of Grey.