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  2. File:BlenderDocumentation4.pdf - Wikipedia

    en.wikipedia.org/wiki/File:BlenderDocumentation4.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. Cryptomatte - Wikipedia

    en.wikipedia.org/wiki/Cryptomatte

    In a 3D scene a cryptomatte image can be created that assigns a unique ID to each object. The objects usually also have distinct colours that make a scene with many objects very colourful. The ID matte can be used to pick one or more objects in a scene. The ID matte can either be exported or it can be used by the 3D software itself for compositing.

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    An architectural render showing different rendering styles in Blender, including a photorealistic style using Cycles Lunar Crater Radio Telescope conceptual design with the Moon and Earth rendered in Blender. Blender includes three render engines since version 2.80: EEVEE, Workbench and Cycles. Cycles is a path tracing render engine.

  5. File:BlenderDocumentation2.pdf - Wikipedia

    en.wikipedia.org/wiki/File:BlenderDocumentation2.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A distinction is made between real-time rendering, in which images are generated and displayed immediately (ideally fast enough to give the impression of motion or animation), and offline rendering (sometimes called pre-rendering) in which images, or film or video frames, are generated for later viewing. Offline rendering can use a slower and ...

  7. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm 's Computer Graphics Research Group, which is now Pixar . [ 1 ]

  8. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License; 3ds Max: 2024-10-16 v 2025.3 Autodesk: Windows: Modeling, animation (video games and films only), FX simulation, lighting, rendering

  9. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Several different, and often specialized, rendering methods have been developed. These range from the distinctly non-realistic wireframe rendering through polygon-based rendering, to more advanced techniques such as: scanline rendering, ray tracing, or radiosity. Rendering may take from fractions of a second to days for a single image/frame.