Search results
Results from the WOW.Com Content Network
A coarse mesh may provide an accurate solution if the solution is a constant, so the precision depends on the particular problem instance. One can selectively refine the mesh in areas where the solution gradients are high, thus increasing fidelity there. Accuracy, including interpolated values within an element, depends on the element type and ...
An irregular volume in space can be approximated by an irregular triangulated surface, and irregular tetrahedral volume elements. In numerical analysis , complicated three-dimensional shapes are commonly broken down into, or approximated by, a polygonal mesh of irregular tetrahedra in the process of setting up the equations for finite element ...
In 3D computer graphics and modeling, a volumetric mesh is a polyhedral representation of the interior region of an object. It is unlike polygon meshes , which represent only the surface as polygons.
This is the most widely used mesh representation, being the input typically accepted by modern graphics hardware. Face-vertex meshes improve on VV mesh for modeling in that they allow explicit lookup of the vertices of a face, and the faces surrounding a vertex. The above figure shows the "box-cylinder" example as an FV mesh.
Geodesic subdivisions can also be done from an augmented dodecahedron, dividing pentagons into triangles with a center point, and subdividing from that Chiral polyhedra with higher order polygonal faces can be augmented with central points and new triangle faces.
Given the edge length .The surface area of a truncated tetrahedron is the sum of 4 regular hexagons and 4 equilateral triangles' area, and its volume is: [2] =, =.. The dihedral angle of a truncated tetrahedron between triangle-to-hexagon is approximately 109.47°, and that between adjacent hexagonal faces is approximately 70.53°.
Mesh generation is deceptively difficult: it is easy for humans to see how to create a mesh of a given object, but difficult to program a computer to make good decisions for arbitrary input a priori. There is an infinite variety of geometry found in nature and man-made objects. Many mesh generation researchers were first users of meshes.
3D barycentric coordinates may be used to decide if a point lies inside a tetrahedral volume, and to interpolate a function within a tetrahedral mesh, in an analogous manner to the 2D procedure. Tetrahedral meshes are often used in finite element analysis because the use of barycentric coordinates can greatly simplify 3D interpolation.