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Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]
In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [ 1 ] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.
Now, the multiple dispatch occurs in the call issued from the body of the anonymous function, and so traverse is just a mapping function that distributes a function application over the elements of an object. Thus all traces of the Visitor Pattern disappear, except for the mapping function, in which there is no evidence of two objects being ...
A standardized interface for thread implementation is POSIX Threads (Pthreads), which is a set of C-function library calls. OS vendors are free to implement the interface as desired, but the application developer should be able to use the same interface across multiple platforms. Most Unix platforms, including Linux, support Pthreads.
Parallel programming is also supported through the Array.Parallel functional programming operators in the F# standard library, direct use of the System.Threading.Tasks task programming model, the direct use of .NET thread pool and .NET threads and through dynamic translation of F# code to alternative parallel execution engines such as GPU [9] code.
Jint: Javascript interpreter with integrated engine for .NET; Narcissus: JavaScript implemented in JavaScript (a meta-circular evaluator), intended to run in another JavaScript engine, of theoretical and educational nature only. JS-Interpreter A lightweight JavaScript interpreter implemented in JavaScript with step-by-step execution.
The receiver object owns the method that is called by the command's execute method. The receiver is typically also the target object. For example, if the receiver object is a cursor and the method is called moveUp, then one would expect that the cursor is the target of the moveUp action. On the other hand, if the code is defined by the command ...
In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks ...