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  2. Penrose tiling - Wikipedia

    en.wikipedia.org/wiki/Penrose_tiling

    Penrose tiling. A Penrose tiling is an example of an aperiodic tiling. Here, a tiling is a covering of the plane by non-overlapping polygons or other shapes, and a tiling is aperiodic if it does not contain arbitrarily large periodic regions or patches. However, despite their lack of translational symmetry, Penrose tilings may have both ...

  3. Aperiodic tiling - Wikipedia

    en.wikipedia.org/wiki/Aperiodic_tiling

    An aperiodic tiling using a single shape and its reflection, discovered by David Smith. An aperiodic tiling is a non-periodic tiling with the additional property that it does not contain arbitrarily large periodic regions or patches. A set of tile-types (or prototiles) is aperiodic if copies of these tiles can form only non- periodic tilings.

  4. Tile - Wikipedia

    en.wikipedia.org/wiki/Tile

    The tile is generally designed in an interlocking pattern so that final installations fit of multiple tiles fit together to have a seamless appearance. A relatively new tile design, pebble tiles were originally developed in Indonesia using pebbles found in various locations in the country.

  5. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    Tessellation in two dimensions, also called planar tiling, is a topic in geometry that studies how shapes, known as tiles, can be arranged to fill a plane without any gaps, according to a given set of rules. These rules can be varied. Common ones are that there must be no gaps between tiles, and that no corner of one tile can lie along the edge ...

  6. Cairo pentagonal tiling - Wikipedia

    en.wikipedia.org/wiki/Cairo_pentagonal_tiling

    Properties. face-transitive. In geometry, a Cairo pentagonal tiling is a tessellation of the Euclidean plane by congruent convex pentagons, formed by overlaying two tessellations of the plane by hexagons and named for its use as a paving design in Cairo. It is also called MacMahon's net[1] after Percy Alexander MacMahon, who depicted it in his ...

  7. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    v. t. e. An oblique texture atlas in the style of Ultima VI. A tile-based video game, or grid-based video game, is a type of video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as tiles laid out in a grid. That the screen is made of such tiles is a ...

  8. Zellij - Wikipedia

    en.wikipedia.org/wiki/Zellij

    The word zillīj (زليج) is derived from the verb zalaja (زَلَجَ) meaning "to slide," [9] in reference to the smooth, glazed surface of the tiles. The word azulejo in Portuguese and Spanish, referring to a style of painted tile in Portugal and Spain, derives from the word zillīj.[10][11] In Spain, the mosaic tile technique used in ...

  9. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    Euclidean tilings by convex regular polygons. A regular tiling has one type of regular face. A semiregular or uniform tiling has one type of vertex, but two or more types of faces. A k -uniform tiling has k types of vertices, and two or more types of regular faces. A non-edge-to-edge tiling can have different-sized regular faces.

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