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Miscellaneous Symbols is a Unicode block (U+2600–U+26FF) containing glyphs representing concepts from a variety of categories: astrological, astronomical, chess, dice, musical notation, political symbols, recycling, religious symbols, trigrams, warning signs, and weather, among others.
ANSI escape code. Output of the system-monitor htop, an ncurses-application (which uses SGR and other ANSI/ISO control sequences). ANSI escape sequences are a standard for in-band signaling to control cursor location, color, font styling, and other options on video text terminals and terminal emulators. Certain sequences of bytes, most starting ...
The section sign ( §) is a typographical character for referencing individually numbered sections of a document; it is frequently used when citing sections of a legal code. [ 1] It is also known as the section symbol, section mark, double-s, or silcrow. [ 2][ 3] In other languages it may be called the "paragraph symbol" (for example, German ...
A mnemonic which includes color name (s) generally reduces the chances of confusing black and brown. Some mnemonics that are easy to remember: B eetle B ailey R uns O ver Y our G eneral B efore V ery G ood W itnesses. B each B ums R arely O ffer Y ou G atorade B ut V ery G ood W ater. B etter B e R ight O r Y our G reat B ig V acation G oes W rong.
Chess symbols in Unicode. Font depictions of Unicode chess symbols (in the same order as the table). 1st: DejaVu Sans; 2nd: FreeSerif; 3rd: Quivira; 4th: Pecita. GNU Chess using Unicode chess characters to display a chess board in the terminal. Chess symbols are part of Unicode.
End Poem (full text) The End Poem is a poem by Julian Gough that appears in the end credits of the video game Minecraft. It is the only narrative text in the mostly unstructured sandbox game. Markus "Notch" Persson, Minecraft 's creator, invited Gough to create the poem in 2011; it initially appeared in Beta version 1.9.
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The Unicode logo. Unicode input is the insertion of a specific Unicode character on a computer by a user; it is a common way to input characters not directly supported by a physical keyboard. Unicode characters can be produced either by selecting them from a display or by typing a certain sequence of keys on a physical keyboard.