Search results
Results from the WOW.Com Content Network
Art Meets Matter – board games and game design concepts; Asmodée Éditions – board games; formerly called Siroz; Atlas Games – collectible card games, card games, and role-playing games; Australian Design Group – wargames; Avalanche Press – historical boardgames and historical d20 modules; Avalon Hill – board games; part of Wizards ...
The company was founded in 2001 by J.T. Smith, Jamie Vrbsky, and Tavis Parker. In July 2009 the company launched a web-based print on demand game publishing service [1] that allows game designers to build and print custom card games and board games through a web-based system.
The company's major product lines include "-opoly" games for nearly sixty major colleges and universities in the United States, and the "City in a Box" games, localized for major U.S. cities. They also have a line of specialty games, and produce custom games for other themes.
Game description: This edition is essentially a customized game board sold at Marshall Field's stores in 1997. The board itself consists of locations and items best known at the chain's flagship store (111 North State Street, Chicago, Illinois, USA): the Walnut Room, the English Room, the Tiffany Dome , the Atrium Fountain , etc.
Pages in category "Board game publishing companies" The following 116 pages are in this category, out of 116 total. This list may not reflect recent changes. A.
Cranium is a party board game based on Ludo. It is billed as "The Game for Your Whole Brain." Unlike many other party games, Cranium includes a wide variety of activities. Giorgio Davanzo created the packaging and brand identity for the game, and Gary Baseman, co-creator of the animated series Teacher's Pet, did the art.
Some estimates may split board games from collectible card, miniature and role-playing games; for example another 2014 estimate distinguishing board games from other types of hobby games gave the estimate for the U.S. and Canada market at only $75 million, with the total size of what it defined as the hobby game market at over $700 million, [16 ...
Invicta Electronic Master Mind game. Mastermind or Master Mind, is a code-breaking board game for two players launched in 1971. [3] It was one of the more prominent products of the company, with them professing sales in excess of a million units. The success of the game led to them winning the Queen’s Award for Export in 1978. [12]