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  2. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient. In the IEEE ...

  3. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all possible values of some integer type. For example, float might be an IEEE 754 single precision type, which cannot represent the integer 16777217 exactly, while a 32-bit integer type ...

  4. CuPy - Wikipedia

    en.wikipedia.org/wiki/CuPy

    CuPy is a part of the NumPy ecosystem array libraries [7] and is widely adopted to utilize GPU with Python, [8] especially in high-performance computing environments such as Summit, [9] Perlmutter, [10] EULER, [11] and ABCI.

  5. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    On x86 and x86-64, the most common C/C++ compilers implement long double as either 80-bit extended precision (e.g. the GNU C Compiler gcc [13] and the Intel C++ Compiler with a /Qlong‑double switch [14]) or simply as being synonymous with double precision (e.g. Microsoft Visual C++ [15]), rather than as quadruple precision.

  6. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    ILM was searching for an image format that could handle a wide dynamic range, but without the hard drive and memory cost of single or double precision floating point. [5] The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type in 1997 as part of the 'bali' design effort.

  7. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  8. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    convert double to posit; convert posit to double; cast unsigned integer to posit; It works for 16-bit posits with one exponent bit and 8-bit posit with zero exponent bit. Support for 32-bit posits and flexible type (2-32 bits with two exponent bits) is pending validation. It supports x86_64 systems.

  9. Pairwise summation - Wikipedia

    en.wikipedia.org/wiki/Pairwise_summation

    Pairwise summation is the default summation algorithm in NumPy [9] and the Julia technical-computing language, [10] where in both cases it was found to have comparable speed to naive summation (thanks to the use of a large base case).