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  2. Preferred Reporting Items for Systematic Reviews and Meta ...

    en.wikipedia.org/wiki/Preferred_reporting_items...

    The PRISMA flow diagram, depicting the flow of information through the different phases of a systematic review. PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) is an evidence-based minimum set of items aimed at helping scientific authors to report a wide array of systematic reviews and meta-analyses, primarily used to assess the benefits and harms of a health care ...

  3. StarUML - Wikipedia

    en.wikipedia.org/wiki/StarUML

    StarUML is a software engineering tool for system modeling using the Unified Modeling Language, as well as Systems Modeling Language, and classical modeling notations. It is published by MKLabs and is available on Windows, Linux and MacOS.

  4. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    Illustration of the 4+1 Architectural View Model. 4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1]

  5. Literature review - Wikipedia

    en.wikipedia.org/wiki/Literature_review

    Either way, a literature review provides the researcher/author and the audiences with general information of an existing knowledge of a particular topic. A good literature review has a proper research question, a proper theoretical framework, and/or a chosen research methodology. It serves to situate the current study within the body of the ...

  6. SQ3R - Wikipedia

    en.wikipedia.org/wiki/SQ3R

    SQRRR or SQ3R is a reading comprehension method named for its five steps: survey, question, read, recite, and review. The method was introduced by Francis P. Robinson in his 1941 book Effective Study .

  7. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  8. Stereotype (UML) - Wikipedia

    en.wikipedia.org/wiki/Stereotype_(UML)

    In UML, become is a keyword for a specific UML stereotype, and applies to a dependency (modeled as a dashed arrow). Become shows that the source modeling element (the arrow's tail) is transformed into the target modeling element (the arrow's head), while keeping some sort of identity, even though it may have changed values, state, or even class.

  9. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]