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Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2] Dominion at pax east 2011
Francis Tresham (1936 – 23 October 2019) was a British board game designer who produced board games since the early 1970s. Tresham founded and ran games company Hartland Trefoil (founded 1971), a company well-known for its Civilization board game, until its sale to MicroProse in 1997. [ 1 ]
A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.
Mike Elliott (sometimes credited as Michael Elliott) is a Seattle-based board game, card game and mobile game designer whose titles include Magic: The Gathering, Thunderstone, and Battle Spirits Trading Card Game. Magic head designer Mark Rosewater called him "one of the most prolific Magic designers in the history of the game."
Richard Borg is a game designer who has designed many wargames. In 2010, he was elected to the Charles Roberts Awards Hall of Fame. Games that Richard Borg has designed or co-designed include the following: Liar's Dice, 1993 Spiel des Jahres winner; 2000 Battle Cry (2001 International Gamers Award winner for General Strategy, 2-Player category [1])
Miranda has also worked for various computer game design firms including HPS Simulations and Hexagon Interactive. [1] He is a former U.S. Army officer who has taught unconventional warfare topics at the JFK Special Warfare Center, and more recently has developed courses in terrorism and Middle Eastern conflict for Chapman University. [1]
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Reiner Knizia (German pronunciation: [ˈʁaɪnɐ ˈknɪtsi̯a]) is a prolific German-style board game designer. He was born in West Germany in 1957 and earned a doctorate in Mathematics from the University of Ulm before designing games full time. He is frequently included on lists of the greatest game designers of all time.