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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D ... which did not require disclosing source code but required payments to the Blender ... including screen-space ...

  3. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    SolveSpace allows solids to be imported in a special mode that does not allow modeling. These imported solids can then be constrained to ensure that the designed model's dimensions meet necessary requirements. Plane and solid geometry Replace hand-solved trigonometry and spreadsheets with a live dimensioned drawing.

  4. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  6. Anim8or - Wikipedia

    en.wikipedia.org/wiki/Anim8or

    Anim8or is a freeware OpenGL-based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia.Currently at stable version 1.01.1402, [1] it is a compact program with several tools which would normally be expected in high-end, paid software.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.

  8. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_space_deformation

    Although the name is commonly called Pose space deformation on many scholarly articles, 3D animation software rarely uses that name. On Autodesk Maya , it's implemented under the name Pose Deformer , and on Blender , it's implemented as Corrective Shape Keys .

  9. Ton Roosendaal - Wikipedia

    en.wikipedia.org/wiki/Ton_Roosendaal

    Ton Roosendaal (Dutch: [tɔn ˈroːzə(n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer.He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender).