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The Lord of the Rings: The Fellowship of the Ring is a 2002 action-adventure game developed by WXP for the Xbox. Two additional versions were developed by Pocket Studios for Game Boy Advance and by Surreal Software for PlayStation 2 and Windows. The game was published by Vivendi Universal Games under their Black Label Games publishing label. In ...
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Lord of the Rings: Game One (released in North America as The Fellowship of the Ring: A Software Adventure) is a video game released in 1985 and based on the book The Fellowship of the Ring, by J. R. R. Tolkien. It was the follow-up to the 1982 game The Hobbit, but did not reach
The game's plot takes the player to various locations from the book, such as the village of Bree, the elven city of Rivendell, and the Mines of Moria. Unlike the book, however, the finale of the game is the fight between the Fellowship and the Balrog creature in the Mines of Moria (the first volume of the book ends significantly later).
The game is a role-playing game (RPG) in which the player, after an opening cinematic, takes control of Frodo Baggins just outside Bag End. From here, the player gradually "recruits" various members of the Fellowship, and while the game can be completed by following the novel for the most part, many side-quests also exist to entertain the player.
Rick Swan reviewed Fellowship of the Ring in Space Gamer No. 71. [1] Swan commented that "A solitaire system allowing the Fellowship to find its way across the land, making discoveries and encountering resistance along the way, might be a better way to capture the adventurous feel of the books.
The game was a huge commercial success, selling almost four million units across all platforms, considerably more than Vivendi Universal Game's The Fellowship of the Ring, which sold just over one million units. The Two Towers also attracted considerably better reviews. [59]
Fellowship Games produced four versions of this game between 1977 and 1982, packaged in a plastic bag. [3] Iron Crown Enterprises, which did have a license to produce games based on the works of Tolkien, bought the rights to Riddle of the Ring in 1982 and published a boxed set with updated artwork and more professional production values. ICE ...
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