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  2. Glossary of chess - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_chess

    This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...

  3. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.

  4. Combination (chess) - Wikipedia

    en.wikipedia.org/wiki/Combination_(chess)

    In chess, a combination is a sequence of moves, often initiated by a sacrifice, which leaves the opponent few options and results in tangible gain. At most points in a chess game, each player has several reasonable options from which to choose, which makes it difficult to plan ahead except in strategic terms. Combinations, in contrast to the ...

  5. Alapin's Opening - Wikipedia

    en.wikipedia.org/wiki/Alapin's_Opening

    Alapin's Opening is an unusual chess opening that starts with the moves: 1. e4 e5 2. Ne2. It is named after the Russo-Lithuanian player and openings analyst Semyon Alapin (1856–1923). Although this opening is rarely used, Ljubojević (as Black) played against it at Groningen in 1970.

  6. Chess tactic - Wikipedia

    en.wikipedia.org/wiki/Chess_tactic

    In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.

  7. Tempo (chess) - Wikipedia

    en.wikipedia.org/wiki/Tempo_(chess)

    In chess and other chess-like games, a tempo (from Italian: tempo, lit. 'time') is a "turn" or single move (a half-move or ply made either by White or Black). When a player achieves a desired result in one fewer move, the player is said to "gain a tempo"; conversely, when a player takes one more move than necessary, the player is said to "lose a tempo".

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  9. Kieseritzky Gambit - Wikipedia

    en.wikipedia.org/wiki/Kieseritzky_Gambit

    In chess, the Kieseritzky Gambit is an opening line in the King's Gambit.It begins with the moves: 1. e4 e5 2. f4 exf4 3. Nf3 g5 4. h4 g4 5. Ne5. Following Black's attempt to hold the sacrificed pawn by 3...g5, White reacts by immediately undermining the pawn chain.