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D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as opposed to underground, inside the planet, on another world, or during a different "age" of the planet with a different physical geography.
Various Oz Books: The Emerald City is the capital of the Land of Oz. It is entirely (in the first books) or mostly (in later books) green. The city is made of green glass, emeralds, and other jewels. Emminster, South Wessex Thomas Hardy: Thomas Hardy's Wessex: Correlates to the real-life Beaminster, Dorset. Emond's Field Robert Jordan: New Spring
Town Name Origin Notes Azure City The Order of the Stick: Fictional capital of a country of the same name, the setting for a large portion of the Webcomic The Order of the Stick. Brigadoon Brigadoon: Brigadoon is a village in the Scottish Highlands, the setting of the musical of the same name. Chako Paul City [24] Chinese press agencies
Setting for many of the books by Sherwood Smith: Crown Duel: 1997: N Spira: Yoshinori Kitase Motomu Toriyama: The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Temerant: Patrick Rothfuss: The setting for The Name of the Wind and The Wise Man's Fear. The Name of the Wind: 2007: N Tékumel: M. A. R. Barker
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Of these, 49 (73.1%) books had one map, 15 (22.4%) had two, and 3 (4.5%) had more than two maps. [21] In a survey of the 92 fantasy maps within the 67 fantasy books, the main subject matter or content of the maps were of: a primary world – 13 (14.1%); a secondary world – 72 (78.3%); an imaginary city – 5 (5.4%); one or more buildings ...