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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...

  3. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  4. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  5. Critical Role campaign two - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_two

    Utilizing teleportation, they gather the Mighty Nein. Veth is unwilling to join the party in verifying Ikithon's status as she is in charge of campers. Veth's now teenage son Luc leaps into Caleb's Teleportation Circle to Rexxentrum. While investigating, they discover the enchantments in the Cobalt Soul's Vellum Basement have failed.

  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The 5th Edition Player's Handbook was released on August 19, 2014 by Wizards of the Coast. [61] The Player's Handbook contains the basic rules of the 5e system, the base classes and races, and character customization options. [ 62 ]

  7. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.

  8. Spelljammer: Adventures in Space - Wikipedia

    en.wikipedia.org/wiki/Spelljammer:_Adventures_in...

    Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).

  9. Critical Role: Call of the Netherdeep - Wikipedia

    en.wikipedia.org/wiki/Critical_Role:_Call_of_the...

    Explorer's Guide to Wildemount (2020) is a sourcebook that details the continent of Wildemount from the Critical Role campaign setting for the 5th edition of the Dungeons & Dragons. Unlike the Critical Role: Tal'Dorei Campaign Setting , this sourcebook is considered "official" Dungeons & Dragons material since it was published by Wizards of the ...