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[[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Washer pitching is a game, similar to horseshoes, that involves teams of players taking turns to throw washers towards a box or hole. The game has many variations, and may be called washer pitching, washer toss, washers, huachas or washoes (which is based on the similarity to horseshoes).
Timesaver is a well-known [1] model railroad switching puzzle (U.K. English: shunting puzzle) created by John Allen. [2] It consists of a specific track layout, a set of initial conditions, a defined goal, and rules which must be obeyed while performing the shunting operations.
Dice; Playing card; Game board (or simply board) – the (usually quadrilateral) surface on which one plays a board game; the namesake of the board game, gameboards would seem to be a necessary and sufficient condition of the genre, though card games that do not use a standard deck of cards (as well as games which use neither cards nor a game board) are often colloquially included.
In game theory, an extensive-form game is a specification of a game allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible ...
The game ends when a player or team completes a set number of sequences. In a two-player or two-team game, the number of sequences needed to win is two, while in a three-player or three-team game, only one sequence is needed to win the game. If no one in the end manages to make the target number of sequences, the game ends in a draw.
For a 2 player game; one player selects a row and the other player selects a column at exactly the same time. Traditionally, within a cell, the first entry is the payoff of the row player, the second entry is the payoff of the column player. The “cell” that is chosen is the outcome of the game. [4]
PowerWash Simulator is a simulation video game developed by FuturLab and published by Square Enix Collective. Players take control of a power washing business and complete various jobs to earn money. Gameplay primarily revolves around using a power washer to clean dirt off of objects and buildings.