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Two expansion packs were released for Heroes IV: Heroes of Might and Magic IV: The Gathering Storm (2002) and Heroes of Might and Magic IV: Winds of War (2003), both for Microsoft Windows only. The Gathering Storm offers six campaigns, more than 20 maps, 16 additional artifacts, four new creatures, and a multiplayer update. Each of the first ...
Each player searches through their deck for a starting army of 3 Level 1 creatures, 2 Level 2 creatures, and 1 Level 3 creature, as well as a hero, and a town to place on the side. All cards must be of the same alignment. A random map tile is placed face up. Players then take turns selecting face-down map tiles and connecting them to the ...
Heroes of Might and Magic (commonly abbreviated HoMM), known as Might & Magic Heroes in 2011–2024, is a series of video games created and developed by Jon Van Caneghem through New World Computing. As part of the Might and Magic franchise, the series changed ownership when NWC was acquired by 3DO and again when 3DO closed down and sold the ...
Heroes of Might and Magic (Game Boy Color video game) Heroes of Might and Magic II; Heroes of Might and Magic III; Heroes of Might and Magic III: Armageddon's Blade; Heroes of Might and Magic III: The Shadow of Death; Heroes of Might and Magic IV; Heroes of Might and Magic IV (card game) Heroes of Might and Magic Online; Heroes of Might and Magic V
The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series. As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low.
Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III. The campaign centers around a dragon slayer quest.
Might & Magic Heroes VII is a turn-based strategy game in the Heroes of Might and Magic series. Like the other games in the series, players control leaders with magical abilities termed as "heroes", who recruit a variety of forces from strongholds. The heroes and their armies battle the opponents, who also use heroes to lead their forces.
The company announced that the game was "set to top the 100,000 mark in unit sales". [1] By October 1997, the combined sales of Heroes of Might and Magic, Heroes II and the Price of Loyalty expansion had surpassed 500,000 copies. [15] The series as a whole sold 1.5 million copies by December 1999. [16]