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Asphalt 3: Street Rules is a racing video game developed by Gameloft Shanghai and the third major game of the Asphalt series following Asphalt: Urban GT 2.It was released in 2006 on Java-based mobile phones, followed by a 3D version in 2007 [1] on other mobile phones and was also released in 2008 for Nokia's N-Gage 2.0 platform and in 2009 for Android. [2]
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Eurogamer praised the game's graphics, setting, handling, car selection, options, and difficulty. [6] GameSpot praised the car models, physics modeling, sophisticated audio, options, and vintage cars, while criticizing some technical issues, lack of rain races, the requirement of high-end computing power, progression, and reduced damage.
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
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Asphalt 9: Legends is a 2018 racing game of the Asphalt series, developed by Gameloft Barcelona and published by Gameloft.An expansion update was released in 2024 which also changed the title to Asphalt Legends Unite.
Instead, it's been strangled by the tentacles of gaming's next unconquerable: free-to-play. If games like Dota and Tribes are the warm, welcoming faces of free-to-play, then Real Racing 3 is the grotesque polar opposite, the snarling grinch that's the embodiment of every sceptic's worst nightmare. It's cynical, it's nasty and it's hard-wired ...
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
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