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  2. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Using the 6-sided viewing box, each view of the object is projected opposite to the direction (sense) of sight, onto the (transparent) exterior walls of the box; that is, each view of the object is drawn on the same side of the box. The box is then unfolded to view all of its exterior walls. A simpler way to visualize this is to place the ...

  3. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  4. List of computer graphics and descriptive geometry topics

    en.wikipedia.org/wiki/List_of_computer_graphics...

    Multiview orthographic projection; Neural radiance field; Non-photorealistic rendering; Normal mapping; Oblique projection; Octree; On-set virtual production; Oren–Nayar reflectance model; Orthographic projection; Painter's algorithm; Parallel projection; Path tracing; Perlin noise; Perspective (graphical) Perspective control; Perspective ...

  5. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Each new view is added as an additional view to an orthographic projection layout display and appears in an "unfolding of the glass box model". Aside from the Orthographic, six standard principal views (Front; Right Side; Left Side; Top; Bottom; Rear), descriptive geometry strives to yield four basic solution views: the true length of a line (i ...

  6. Engineering drawing - Wikipedia

    en.wikipedia.org/wiki/Engineering_drawing

    A multiview projection is a type of orthographic projection that shows the object as it looks from the front, right, left, top, bottom, or back (e.g. the primary views), and is typically positioned relative to each other according to the rules of either first-angle or third-angle projection. The origin and vector direction of the projectors ...

  7. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  8. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    Classification of Axonometric projection and some 3D projections "Axonometry" means "to measure along the axes". In German literature, axonometry is based on Pohlke's theorem, such that the scope of axonometric projection could encompass every type of parallel projection, including not only orthographic projection (and multiview projection), but also oblique projection.

  9. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.