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While THX still contends that the optimum viewing distance is a position where the display occupies a 40-degree view angle for the viewer, they too provide a range recommendation. The minimum viewing distance is set to approximate a 40-degree view angle, and the maximum viewing distance is set to approximate 28 degrees. [26]
With LCD screens, some manufacturers have opted to measure the contrast ratio and report the viewing angle as the angle where the contrast ratio exceeds 5:1 or 10:1, giving minimally acceptable viewing conditions. The viewing angle is measured from one direction to the opposite, giving a maximum of 180° for a flat, one-sided screen.
However, this optimal distance has the characteristic of being objective and simple to implement. The latest version of the ITU BT.500 uses it: "The design viewing distance (DVD), or optimal viewing distance, for a digital system is the distance at which two adjacent pixels subtend an angle of 1 arc-min at the viewer's eye". The TABLE 1-1 :
The viewing cone refers to the effective viewing directions of an LCD display, as seen from the eye. This collection of angles resembles a cone. The concept has been introduced as an international standard ISO 13406-2, which defines it as the range of viewing directions that can safely be used for the intended task without "reduced visual performance".
Two dual-monitor digital audio workstations Multi-monitor , also called multi-display and multi-head , is the use of multiple physical display devices , such as monitors , televisions , and projectors , in order to increase the area available for computer programs running on a single computer system.
A 140 cm (56 in) DLP rear-projection TV Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s.Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron, a non-projection video display technology, was used at stadiums and concerts.
In the fields of broadcasting and content delivery, multiscreen video describes video content that is transformed into multiple formats, bit rates and resolutions for display on devices such as televisions, mobile phones, tablets and computers. Additional devices may include video game consoles such as the Xbox 360, or internet enabled television.
If the distance and width are known, calculate the throw ratio using the formula: R = D / W [1] If the screen width and throw ratio are known, calculate the distance using the equivalent formula: D = W x R. Although it is often stated as a single value (or range of values), throw ratio is a comparison of D : W. [2]