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  2. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...

  3. Modula-3 - Wikipedia

    en.wikipedia.org/wiki/Modula-3

    An interface is passed to the generic interface and implementation modules as arguments, and the compiler will generate concrete modules. For example, one could define a GenericStack, then instantiate it with interfaces such as IntegerElem , or RealElem , or even interfaces to Objects, as long as each of those interfaces defines the properties ...

  4. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces recommendation introduces a generic structure and a communication protocol to allow the modules in a multimodal system to communicate with each other. This specification proposes an event-driven architecture as a general frame of reference focused in the control flow data exchange.

  5. C Sharp 4.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_4.0

    C# 4.0 is a version of the C# programming language that was released on April 11, 2010. Microsoft released the 4.0 runtime and development environment Visual Studio 2010 . [ 1 ] The major focus of C# 4.0 is interoperability with partially or fully dynamically typed languages and frameworks, such as the Dynamic Language Runtime and COM .

  6. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(human–computer...

    In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]

  7. Tangible user interface - Wikipedia

    en.wikipedia.org/wiki/Tangible_user_interface

    An example is representational significance: do physical and digital representations have the same strength and salience? According to Mi Jeong Kim and Mary Lou Maher, the five basic defining properties of tangible user interfaces are as follows: [4] Space-multiplex both input and output. Concurrent access and manipulation of interface components.

  8. Multimodal - Wikipedia

    en.wikipedia.org/wiki/Multimodal

    Multimodal learning, machine learning methods using multiple input modalities; Multimodal transport, a contract for delivery involving the use of multiple modes of goods transport; Multimodality, the use of several modes (media) in a single artifact; Multimodal logic modal logic that has more than one primitive modal operator

  9. Direct manipulation interface - Wikipedia

    en.wikipedia.org/wiki/Direct_manipulation_interface

    For example, direct manipulation concepts can be applied to interfaces for blind or vision-impaired users, using a combination of tactile and sonic devices and software. Compromises to the degree to which an interface implements direct manipulation are frequently seen.

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