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  2. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [15] [16] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [17] [18]

  3. Arts in Second Life - Wikipedia

    en.wikipedia.org/wiki/Arts_in_Second_Life

    It is far easier to create 3D objects in Second Life and film them than create them from 'scratch' using traditional CGI software. There are many machinima and performing arts groups that are active in Second Life and which participate in creative events such as the annual 48 Hour Film Project. There are also several machinima groups that ...

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Finally, a Sobel filter or similar edge-detection filter is applied to the normal and depth textures to generate an edge texture. Texels on detected edges are black, while all other texels are white. Finally, the edge texture and the color texture are composited to produce the final rendered image.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  6. Sebastian ErraZuriz - Wikipedia

    en.wikipedia.org/wiki/Sebastian_ErraZuriz

    At 28 Errazuriz became the second living South American artist to have his work sold at Sotheby's Important Twentieth Century Design. [5] In 2010 he was named Chilean Designer of the Year. [ 5 ] In 2014 he had his first solo show at Carnegie Museum of Art, which garnered earned him comparisons to Marcel Duchamp and Maurizio Cattelan.

  7. Unreal (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(1998_video_game)

    This type of multiple texturing enhances the surfaces of objects with a second texture that shows material detail. When the player stands within a small distance from most surfaces, the detail texture will fade in and make the surface appear much more complex (high-resolution) instead of becoming increasingly blurry. [14]

  8. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  9. Universal 3D - Wikipedia

    en.wikipedia.org/wiki/Universal_3D

    Universal 3D (U3D) is a compressed file format standard for 3D computer graphics data.. The format was defined by a special consortium called 3D Industry Forum that brought together a diverse group of companies and organizations, including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use ...