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  2. Learning automaton - Wikipedia

    en.wikipedia.org/wiki/Learning_automaton

    A learning automaton is one type of machine learning algorithm studied since 1970s. Learning automata select their current action based on past experiences from the environment. It will fall into the range of reinforcement learning if the environment is stochastic and a Markov decision process (MDP) is used.

  3. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Each model in automata theory plays important roles in several applied areas. Finite automata are used in text processing, compilers, and hardware design. Context-free grammar (CFGs) are used in programming languages and artificial intelligence. Originally, CFGs were used in the study of human languages.

  4. Weighted automaton - Wikipedia

    en.wikipedia.org/wiki/Weighted_automaton

    Hasse diagram of some classes of quantitative automata, ordered by expressiveness. [1]: Fig.1 In theoretical computer science and formal language theory, a weighted automaton or weighted finite-state machine is a generalization of a finite-state machine in which the edges have weights, for example real numbers or integers.

  5. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    Finite-state machines are a class of automata studied in automata theory and the theory of computation. In computer science, finite-state machines are widely used in modeling of application behavior (control theory), design of hardware digital systems, software engineering, compilers, network protocols, and computational linguistics.

  6. Theory of computation - Wikipedia

    en.wikipedia.org/wiki/Theory_of_computation

    Automata theory is the study of abstract machines (or more appropriately, abstract 'mathematical' machines or systems) and the computational problems that can be solved using these machines. These abstract machines are called automata. Automata comes from the Greek word (Αυτόματα) which means that something is doing something by itself.

  7. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if each of its transitions is uniquely determined by its source state and input symbol, and; reading an input symbol is required for each state transition.

  8. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    In the theory of computation, a branch of theoretical computer science, a deterministic finite automaton (DFA)—also known as deterministic finite acceptor (DFA), deterministic finite-state machine (DFSM), or deterministic finite-state automaton (DFSA)—is a finite-state machine that accepts or rejects a given string of symbols, by running ...

  9. Probabilistic automaton - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_automaton

    The probabilistic automaton may be defined as an extension of a nondeterministic finite automaton (,,,,), together with two probabilities: the probability of a particular state transition taking place, and with the initial state replaced by a stochastic vector giving the probability of the automaton being in a given initial state.