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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    4–7: David Cook: 1980 A2 9040: Secret of the Slavers Stockade: 4–7: Harold Johnson Tom Moldvay: 1981 A3 9041: Assault on the Aerie of the Slave Lords: 4–7: Allen Hammack: 1981 A4 9042: In the Dungeons of the Slave Lords: 4–7: Lawrence Schick: 1981 A1–4 9167: Scourge of the Slave Lords: 7–11: Various: 1986: Revised Compilation ...