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Competitive typist Albert Tangora demonstrating his typing in 1938. finger typing (also called blind typing, or touch keyboarding) is a style of typing.Although the phrase refers to typing without using the sense of sight to find the keys—specifically, a touch typist will know their location on the keyboard through muscle memory—the term is often used to refer to a specific form of touch ...
1996. Genre (s) Edutainment. Kewala's Typing Adventure[a] is a 1996 Australian educational typing -themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick, and localised by Japan Data Pacific for the Japanese market. The game was renamed Typequick for Students in 1997 and, by ...
One-hand typing. The idea of one-hand typing is to touch type using only one hand (e.g. the left one), or mainly one hand. Its history and application are closely related to keyboard research on QWERTY and Dvorak keyboard layouts. Typing with one hand can be done in a number of ways, and novel approaches are still emerging.
TypeRacer was created by programmer Alex Epshteyn, using the OpenSocial application programming interface (API) and the Google Web Toolkit. [1] Epshteyn is a former intern at Google and graduate of the University of Massachusetts Amherst with a Master's degree in computer science. [2]
Mavis Beacon Teaches Typing. Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing ...
Tactile programming is the specification, development, interaction with and interpretation of computer programs through a touch-centric interface. It is based on the ideas behind visual programming languages, particularly in the interaction and development of software with visual-graphic, rather than text-based, interpretations which can be "dragged-and-dropped" with a mouse in order to ...
Gradual typing is a type system that lies inbetween static typing and in dynamic typing.Some variables and expressions may be given types and the correctness of the typing is checked at compile time (which is static typing) and some expressions may be left untyped and eventual type errors are reported at runtime (which is dynamic typing).
Don't repeat yourself. " Don't repeat yourself " (DRY) is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place. The DRY principle is stated as "Every piece of ...
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