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Smoke constantly belches from this +1 magic longsword . Any hit with this sword deals 1 extra fire damage.
The smoking sword is a "specific" magic item (that's how they're referred to in the rules) with only a +1 potency rune. The other effects the sword has are innate to that sword and can't be transferred.
The +1 and striking type runes (called fundamental runes) can be put on any weapon/armor so you can upgrade the Smoking Sword and still use it at level 20. However, you cannot add property runes to it, like the Flaming rune, because whatever ability it has takes the place of all the property runes.
Take a look at the Smoking Sword, one of the specific magic weapons made for the Beginner Box. It's level 3 and drops base damage bonus to 1, with an activation for one round per 10 minutes to get the 1d6.
Smoking Sword. As you can see from that entry, the smoke is 'flavor' text, not rules text. The 'rules' text includes the following: It has all the attributes of a longsword. It has all the attributes of a +1 magic weapon. Any hits do an extra +1 fire damage.
Source Pathfinder Beginners Box Damage 1d8 Slashing Type Martial Price 60 gp Weight 1 bulk. Smoke constantly belches from this +1 magic longsword. Any hit with this sword deals 1 extra fire damage. You can use a special action while holding the sword to command the blade's edges to light on fire. Stoke Flames (concentrate)
Smoking Sword. This specific magic weapon isn't a spell or magical ability that targets the golem, it's an item that can be used to Strike the creature and would be unaffected by the golem's Anti-magic. Effectively, the wielder is targeting the golem with a Strike rather than the weapon targeting the golem.
These crushed and shredded leaves range in color from peppery red to black; users can either smoke or chew them. Tobacco users experience a certain level of calm and are more easily able to shrug off hunger pangs.
For low-level PCs, there is a 3rd-level Specific Magic Weapon, the Smoking Sword, that adds a bit of fire damage, more with its once a day activation. Others have already mentioned the many ways you can get fire damage on your weapon from various classes, in addition to the flaming rune. 2. AutoModerator.
Smoking Sword/Storm Hammer - way before you can get good property runes. Chatterer of Follies / Hundred Moth Caress / Mountebanke’s Passage - You will simply never attack with these, they aren’t weapons, they’re worn items mistakenly categorised as weapons.