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osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .
A classified choropleth map separates the range of values into classes, with all of the districts in each class being assigned the same color. An unclassed map (sometimes called n-class) directly assigns a color proportional to the value of each district. Starting with Dupin's 1826 map, classified choropleth maps have been far more common. [2]
The Wikipedia CHECKWIKI WPC 111 dump page provides information on Wikipedia articles with potential issues detected by the CheckWiki tool.