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The Fourth Edition of Magic: The Gathering was the tenth set released for the game, and the fourth base set. The set was released in April 1995 and contained 378 cards. It was the first set to reprint cards from the expansions Legends and The Dark. Fourth Edition cards have white borders. The set has no expansion symbol.
The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast.After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products.
Chronicles was the first compilation set of Magic: The Gathering, released in July 1995. Unlike many later compilation sets, Chronicles was treated like a normal expansion set, including renewing tournament legality for cards reprinted in it. For tournament play, Chronicles was designated as an extension of the Fourth Edition base set.
The collectible card game Magic: The Gathering published seven expansion sets from 1993 to 1995, and one compilation set. These sets contained new cards that "expanded" on the base sets of Magic with their own mechanical theme and setting; these new cards could be played on their own, or mixed in with decks created from cards in the base sets.
In Magic: The Gathering, Power Nine is a set of nine cards that were printed in the game's early core sets, consisting of Black Lotus, Ancestral Recall, Time Walk, Mox Pearl, Mox Sapphire, Mox Jet, Mox Ruby, Mox Emerald, and Timetwister. [1] These nine cards were printed in the first sets of Magic: The Gathering, starting in 1993.
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Black Lotus was printed for the earliest core sets of Magic: The Gathering, the Limited Edition Alpha and Beta sets, and the Unlimited set, which were all released in 1993. [2] [3] The Alpha and Beta editions had black borders, and the Unlimited edition had white borders.
The Pocket Players' Guide is book containing an expanded explanation for the rules of Magic, presenting examples as well as commentary, and a glossary for game terms, with sections on how to develop Magic decks, how to handle multiplayer games, rules for tournaments, and a full guide to every card in the latest edition at the time with notes on any cards already in publication whose function ...
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