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In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.
In the ECMAScript example, return x will leave the inner closure to begin a new iteration of the forEach loop, whereas in the Smalltalk example, ^x will abort the loop and return from the method foo. Common Lisp provides a construct that can express either of the above actions: Lisp (return-from foo x) behaves as Smalltalk ^x , while Lisp ...
Functions with promises also have promise aggregation methods that allow the program to await multiple promises at once or in some special pattern (such as C#'s Task.WhenAll(), [1]: 174–175 [13]: 664–665 which returns a valueless Task that resolves when all of the tasks in the arguments have resolved). Many promise types also have ...
Sometimes within the body of a loop there is a desire to skip the remainder of the loop body and continue with the next iteration of the loop. Some languages provide a statement such as continue (most languages), skip, [8] cycle (Fortran), or next (Perl and Ruby), which will do this. The effect is to prematurely terminate the innermost loop ...
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
In computer science, a continuation is an abstract representation of the control state of a computer program.A continuation implements the program control state, i.e. the continuation is a data structure that represents the computational process at a given point in the process's execution; the created data structure can be accessed by the programming language, instead of being hidden in the ...
Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...