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Musical Symbols is a Unicode block containing characters for representing modern musical notation.Fonts that support it include Bravura, Euterpe, FreeSerif, Musica and Symbola.
As of Unicode version 16.0, there are 155,063 characters with code points, covering 168 modern and historical scripts, as well as multiple symbol sets. This article includes the 1,062 characters in the Multilingual European Character Set 2 subset, and some additional related characters.
Musical symbols are marks and symbols in musical notation that indicate various aspects of how a piece of music is to be performed. There are symbols to communicate information about many musical elements, including pitch, duration, dynamics, or articulation of musical notes; tempo, metre, form (e.g., whether sections are repeated), and details about specific playing techniques (e.g., which ...
To use alt key codes for keyboard shortcut symbols you’ll need to have this enabled. If you’re using a laptop, your number pad is probably integrated to save space. No problem!
Returning: Star Wars Theme, Secondary Star Wars Theme, Millennium Falcon, The Force Theme, Leia's Theme, Yoda's Theme, Luke and Leia, Han Solo and the Princess, The Imperial March, Spaceship Dogfight Motif, Death Star motif, [66] The Emperor's Theme, Poe's Theme, Rey's Themes, Kylo Ren's themes, First Order, Tension figure, Snoke's Theme, Jedi ...
The Alt key on a Lenovo laptop keyboard ISO keyboard symbol for “Alternate” The Alt keyAlt (pronounced / ɔː l t / AWLT or / ʌ l t / ULT) on a computer keyboard is used to change (alternate) the function of other pressed keys. Thus, the Alt key is a modifier key, used in a similar fashion to the Shift key.
List of Unicode characters - page of over 11,000+ character codes; List of XML and HTML character entity references - character code names (such as '&tilde') Mapping of Unicode characters - explanation of Unicode design for over 1.1 million characters
In SGML, HTML and XML documents, the logical constructs known as character data and attribute values consist of sequences of characters, in which each character can manifest directly (representing itself), or can be represented by a series of characters called a character reference, of which there are two types: a numeric character reference and a character entity reference.