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  2. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  3. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software process and software quality are closely interrelated; some unexpected facets and effects have been observed in practice. [3] Among these, another software development process has been established in open source. The adoption of these best practices known and established processes within the confines of a company is called inner source.

  4. Creative coding - Wikipedia

    en.wikipedia.org/wiki/Creative_coding

    Creative coding is a type of computer programming in which the goal is to create something expressive instead of something functional. It is used to create live visuals and for VJing , as well as creating visual art and design, entertainment (e.g. video games ), art installations, projections and projection mapping , sound art, advertising ...

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  6. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    (renamed ProgramByDesign), it has been adopted at many colleges and universities for teaching program design principles. According to HtDP, the design process starts with a careful analysis of a problem statement with the goal of extracting a rigorous description of the kinds of data that the desired program consumes and produces. The structure ...

  7. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  8. Projector - Wikipedia

    en.wikipedia.org/wiki/Projector

    A projector or image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection screen. Most projectors create an image by shining a light through a small transparent lens , but some newer types of projectors can project the image directly, by using lasers .

  9. Outline of computer programming - Wikipedia

    en.wikipedia.org/.../Outline_of_computer_programming

    Computer programmingprocess that leads from an original formulation of a computing problem to executable computer programs. Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation ...