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  2. Search & Destroy: Tactical Combat Vietnam 1965–1966

    en.wikipedia.org/wiki/Search_&_Destroy:_Tactical...

    It was SPI's first contemporary game, set in what was at the time the still on-going Vietnam War, as well as the first ever wargame focused on squad-level combat. [1] By 1974, after several rival game companies published tactical-level games with better rules, SPI revised, updated and republished several of their older games.

  3. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    A compulsion loop may be distinguished further from a core loop; while many games have a core loop of activities that a player may repeat over and over again, such as combat within a role-playing game, a compulsion loop is particularly designed to guide the player into anticipation for the potential reward from specific activities. [1]

  4. Melee (game) - Wikipedia

    en.wikipedia.org/wiki/Melee_(game)

    Melee is a game of arena combat in which each player generates their character by purchasing Strength, Dexterity and even equipment as part of a point-based character creation system, and then these characters fight using a tactical combat system involving six-sided dice.

  5. Lusory attitude - Wikipedia

    en.wikipedia.org/wiki/Lusory_attitude

    The lusory attitude is the psychological attitude required of a player entering into the play of a game. [1] To adopt a lusory attitude is to accept the arbitrary rules of a game, even though those rules often make the experience more challenging, in order to facilitate the resulting experience of play.

  6. Action role-playing game - Wikipedia

    en.wikipedia.org/wiki/Action_role-playing_game

    Action role-playing games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games.

  7. Melee - Wikipedia

    en.wikipedia.org/wiki/Melee_(gaming)

    The 1812 tabletop wargame Kriegsspiel, and H.G. Wells' 1913 Little Wars, referred to the hand-combat stage of the game as a melée, or mêlée, respectively. [ 2 ] [ 3 ] The term was brought over to tabletop role-playing games such as Dungeons & Dragons , and in turn to role-playing video games , to describe any close-combat encounter.

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    mail.aol.com

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  9. Fighting game - Wikipedia

    en.wikipedia.org/wiki/Fighting_game

    Fighting games involve combat between pairs of fighters using highly exaggerated martial arts moves. [3] They typically revolve primarily around brawling or combat sport, [4] [7] though some variations feature weaponry. [7] Games usually display on-screen fighters from a side view, and even 3D fighting games play largely within a 2D plane of ...