Search results
Results from the WOW.Com Content Network
The Scripting Layer for Android (abridged as SL4A, and previously named Android Scripting Environment or ASE) is a discontinued library that allows the creation and running of scripts written in various scripting languages directly on Android devices.
This is a non-exhaustive list of Arduino boards and compatible systems. It lists boards in these categories: Released under the official Arduino name; Arduino "shield" compatible; Development-environment compatible; Based on non-Atmel processors; Where different from the Arduino base feature set, compatibility, features, and licensing details ...
Anbox, an Android compatibility layer for Linux. Hybris, library that translates Bionic into glibc calls. Darling, a translation layer that attempts to run Mac OS X and Darwin binaries on Linux. Windows Subsystem for Linux v1, which runs Linux binaries on Windows via a compatibility layer which translates Linux system calls into native windows ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Android Runtime (ART) is an application runtime environment used by the Android operating system. Replacing Dalvik , the process virtual machine originally used by Android, ART performs the translation of the application's bytecode into native instructions that are later executed by the device's runtime environment.
The word "uno" means "one" in Italian and was chosen to mark a major redesign of the Arduino hardware and software. [7] The Uno board was the successor of the Duemilanove release and was the 9th version in a series of USB-based Arduino boards. [8] Version 1.0 of the Arduino IDE for the Arduino Uno board has now evolved to newer releases. [4]
Android SDK. The Android SDK is a software development kit for the Android software ecosystem that includes a comprehensive set of development tools. [2] [3] These include a debugger, libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials.
The Android platform uses libc++ for the C++ standard library (releases up to and including Lollipop used stlport). The NDK historically offered stlport and GNU libstdc++, but those were removed as of NDK r18. [9] Note that if any native code in an Android app uses C++, all the C++ must use the same STL. The STL is not provided by the Android ...