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Ratchet & Clank: Going Commando, known as Ratchet & Clank 2: Locked and Loaded in Australia and most PAL countries, is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the second game in the Ratchet & Clank series, following Ratchet & Clank.
Ratchet & Clank Collection [24] (known as The Ratchet & Clank Trilogy in Europe [25]) is a video game that contains high-definition remastered ports of the PlayStation 2 games Ratchet & Clank, Going Commando, and Up Your Arsenal for the PlayStation 3 on a single Blu-ray Disc as a Classics HD title, published by Sony Computer Entertainment.
Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series and the first game developed by Insomniac to not be owned by Universal Interactive.
The series is divided into two parts; the original series for the PlayStation 2 (Ratchet & Clank (2002), Going Commando (2003), Up Your Arsenal (2004) and Ratchet: Deadlocked (2005) and the Future series for the PlayStation 3 (Tools of Destruction (2007), Quest for Booty (2008), A Crack in Time (2009) and Into the Nexus (2013). [13]
Ratchet & Clank Collection (known as The Ratchet & Clank Trilogy in Europe and Ratchet & Clank 1+2+3 in Japan) is a 2012 video game compilation developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation 3.
Ratchet & Clank: Size Matters; Ratchet & Clank: Up Your Arsenal; Ratchet: Deadlocked; S. Secret Agent Clank This page was last edited on 1 January 2025, at 07:28 (UTC ...
Ratchet & Clank: Up Your Arsenal (known as Ratchet & Clank 3 in Europe and Africa and Ratchet & Clank 3: Up Your Arsenal in Australia) is a 2004 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2.
Both Ratchet and Clank were conceived for inclusion in the original Ratchet & Clank.Ratchet was originally envisioned by Insomniac Games Vice President of Programming Brian Hastings as a space-traveling reptile alien who would collect various weapons as he progressed through the game; [2] [3] Ratchet's final form was decided upon after Insomniac looked at various terrestrial creatures, such as ...
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