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  2. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Doom WAD is the default format of package files for the video game Doom and its sequel Doom II: Hell on Earth, that contain sprites, levels, and game data. WAD stands for Where's All the Data? . [ 1 ]

  3. Thatcher's Techbase - Wikipedia

    en.wikipedia.org/wiki/Thatcher's_Techbase

    Thatcher's Techbase is a mod for the video game Doom II, released by Scottish Doom developer 3D: Doom Daddy Digital on 24 September 2021. The game is set in the United Kingdom, and the player is tasked with killing former prime minister Margaret Thatcher, who has risen from the dead.

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    By default, it simulates the behavior of DOOM.EXE and DOOM2.EXE version 1.9 running under Windows 98 (DOS version 7.1), although it will simulate the executables from The Ultimate Doom or Final Doom, as well as versions as early as version 1.666 (the engine version number at which Doom II was released) if it detects their respective IWADs, and ...

  5. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to ...

  6. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.

  7. Doom II - Wikipedia

    en.wikipedia.org/wiki/Doom_II

    Doom II, also known as Doom II: Hell on Earth, is a 1994 first-person shooter video game developed and published by id Software for MS-DOS. It was also released on Mac OS the following year. Unlike the original Doom , which was initially only available through shareware and mail order, Doom II was sold in stores.

  8. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech 2 was later updated for the release of Quake II in 1997, with enhancements such as colored lighting and a new MD2 model format. [7] id Tech 2.5 [citation needed] is the last to include a software renderer. The source code was released on 22 December 2001 under GPL-2.0-or-later.

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.