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Fear Effect features gameplay with unshaded characters textured to resemble cel-shading, notably being one of the first games to attempt the technique. Rather than using pre-rendered 2D backgrounds, the environments are composed of streaming or looping full-motion video. As a consequence, the game is composed of four discs.
An unreleased third game entitled Fear Effect Inferno was originally announced for the PlayStation 2 as a sequel to the first game Fear Effect with Kronos Digital Entertainment developing it and Eidos Interactive publishing it at the time. The first trailer was released during E3 2002. The trailer depicted some of the only known footage of the ...
The game's development was funded via a Kickstarter campaign. [1] It is the third installment in the Fear Effect series, and was released on March 6, 2018, for PlayStation 4, Nintendo Switch, Windows, and Xbox One. [2] The game is a sequel to Fear Effect, which was released in 1999, and was co-written by the first game's writer. [3]
Fear & Hunger: Tactical role-playing game, dark fantasy: Miro Haverinen: Mac, PC: 2018-12-11 [111] Fear Effect: Action-adventure game, science fiction: Kronos Digital Entertainment: PlayStation: 2000-05-24: Fear Effect 2: Retro Helix: Action-adventure game, science fiction: Kronos Digital Entertainment: PlayStation: 2001-05-21: Fear Effect ...
Kronos Digital Entertainment was an American video game developer, founded by Stan Liu in 1992.It developed original properties, beginning with the visually appealing [1] early 3D fighting games Criticom, Dark Rift and Cardinal Syn (called the "Trilogy of Terror" by one gaming journalist).
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A VHS tape titled "Capture the Flag Project" appears on the player's desktop. [1] Clicking on the tape brings up a menu screen similar to an MS-DOS, and a selection of empty multiplayer servers. Each server is a capture-the-flag game of a first-person shooter (FPS) with PS1-style graphics.
The frametimes benchmark feature (logging of individual frame render times) gained attention in 2013 on computer review sites in debate about micro stuttering in games. [2] On Windows Vista and Windows 7, the desktop can be captured if Windows Aero is enabled. Windows 8 game capture works, but not desktop capture as of version 3.5.99. [3]
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