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  2. Fear Effect Sedna - Wikipedia

    en.wikipedia.org/wiki/Fear_Effect_Sedna

    The game's development was funded via a Kickstarter campaign. [1] It is the third installment in the Fear Effect series, and was released on March 6, 2018, for PlayStation 4, Nintendo Switch, Windows, and Xbox One. [2] The game is a sequel to Fear Effect, which was released in 1999, and was co-written by the first game's writer. [3]

  3. Fear Effect - Wikipedia

    en.wikipedia.org/wiki/Fear_Effect

    Fear Effect is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. Set in the year 2050, the player controls three mercenaries in Hong Kong and contains elements of survival horror and stealth. It received a mainly positive critical reception, with praise given to ...

  4. Fear Effect 2: Retro Helix - Wikipedia

    en.wikipedia.org/wiki/Fear_Effect_2:_Retro_Helix

    An unreleased third game entitled Fear Effect Inferno was originally announced for the PlayStation 2 as a sequel to the first game Fear Effect with Kronos Digital Entertainment developing it and Eidos Interactive publishing it at the time. The first trailer was released during E3 2002. The trailer depicted some of the only known footage of the ...

  5. Fraps - Wikipedia

    en.wikipedia.org/wiki/Fraps

    The frametimes benchmark feature (logging of individual frame render times) gained attention in 2013 on computer review sites in debate about micro stuttering in games. [2] On Windows Vista and Windows 7, the desktop can be captured if Windows Aero is enabled. Windows 8 game capture works, but not desktop capture as of version 3.5.99. [3]

  6. F.E.A.R. - Wikipedia

    en.wikipedia.org/wiki/F.E.A.R.

    F.E.A.R. First Encounter Assault Recon was developed by Monolith Productions for Microsoft Windows and published by Vivendi Games, under the Sierra Entertainment label. . Released in October 2005, it was made available in both a standard edition and a Director's Edition, which included both a CD-ROM and DVD version of the game, a Dark Horse comic prequel, a live-action prequel, a "Making of F ...

  7. F.E.A.R. 2: Project Origin - Wikipedia

    en.wikipedia.org/wiki/F.E.A.R._2:_Project_Origin

    The game's multiplayer can support up to 16 players, and initially featured deathmatch, team deathmatch, "Control" (three control points must be captured and defended), "Armored Front" (similar to Control, but control points must be captured in a specific order, and each team also has access to an EPA), "Failsafe" (one team is tasked with planting and detonating a bomb, the other team with ...

  8. The Mandela effect: 10 examples that explain what it is and ...

    www.aol.com/lifestyle/mandela-effect-10-examples...

    Popular examples of the Mandela effect. Here are some Mandela effect examples that have confused me over the years — and many others too. Grab your friends and see which false memories you may ...

  9. F.E.A.R. (video game) - Wikipedia

    en.wikipedia.org/wiki/F.E.A.R._(video_game)

    F.E.A.R. won Computer Games Magazine ' s 2005 "Best Sound Effects" award, and was a runner-up for their list of the year's 10 best PC games. [127] It won 2005's "Best Action Game" from both the Game Critics Awards and PC Gamer US. [77] [128] GameSpy awarded it their 2005 "Best Story" award. [129]