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  2. Delta rule - Wikipedia

    en.wikipedia.org/wiki/Delta_rule

    While the delta rule is similar to the perceptron's update rule, the derivation is different. The perceptron uses the Heaviside step function as the activation function g ( h ) {\\displaystyle g(h)} , and that means that g ′ ( h ) {\\displaystyle g'(h)} does not exist at zero, and is equal to zero elsewhere, which makes the direct application ...

  3. Probably approximately correct learning - Wikipedia

    en.wikipedia.org/wiki/Probably_approximately...

    In computational learning theory, probably approximately correct (PAC) learning is a framework for mathematical analysis of machine learning. It was proposed in 1984 by Leslie Valiant . [ 1 ]

  4. Learning rule - Wikipedia

    en.wikipedia.org/wiki/Learning_rule

    Where represents the learning rate, represents the input of neuron i, and y is the output of the neuron. It has been shown that Hebb's rule in its basic form is unstable. Oja's Rule, BCM Theory are other learning rules built on top of or alongside Hebb's Rule in the study of biological neurons.

  5. Computational learning theory - Wikipedia

    en.wikipedia.org/wiki/Computational_learning_theory

    Theoretical results in machine learning mainly deal with a type of inductive learning called supervised learning. In supervised learning, an algorithm is given samples that are labeled in some useful way. For example, the samples might be descriptions of mushrooms, and the labels could be whether or not the mushrooms are edible.

  6. Statistical learning theory - Wikipedia

    en.wikipedia.org/wiki/Statistical_learning_theory

    Supervised learning involves learning from a training set of data. Every point in the training is an input–output pair, where the input maps to an output. The learning problem consists of inferring the function that maps between the input and the output, such that the learned function can be used to predict the output from future input.

  7. Rule induction - Wikipedia

    en.wikipedia.org/wiki/Rule_induction

    Data mining in general and rule induction in detail are trying to create algorithms without human programming but with analyzing existing data structures. [1]: 415- In the easiest case, a rule is expressed with “if-then statements” and was created with the ID3 algorithm for decision tree learning.

  8. Sample complexity - Wikipedia

    en.wikipedia.org/wiki/Sample_complexity

    A learning algorithm over is a computable map from to . In other words, it is an algorithm that takes as input a finite sequence of training samples and outputs a function from X {\displaystyle X} to Y {\displaystyle Y} .

  9. Empirical risk minimization - Wikipedia

    en.wikipedia.org/wiki/Empirical_risk_minimization

    In general, the risk () cannot be computed because the distribution (,) is unknown to the learning algorithm. However, given a sample of iid training data points, we can compute an estimate, called the empirical risk, by computing the average of the loss function over the training set; more formally, computing the expectation with respect to the empirical measure: