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  2. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    The height and width of each image, or level, in the mipmap is a factor of two smaller than the previous level. Mipmaps do not have to be square. They are intended to increase rendering speed and reduce aliasing artifacts. A high-resolution mipmap image is used for high-density samples, such as for objects close to the camera; lower-resolution ...

  3. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Mipmapping is a standard technique used to save some of the filtering work needed during texture minification. [2] It is also highly beneficial for cache coherency - without it the memory access pattern during sampling from distant textures will exhibit extremely poor locality, adversely affecting performance even if no filtering is performed.

  4. Comparison of code generation tools - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_code...

    Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema

  5. Comparison of documentation generators - Wikipedia

    en.wikipedia.org/wiki/Comparison_of...

    all general documentation; references, manual, organigrams, ... Including the binary codes included in the comments. all coded comments MkDocs: Natural Docs: NDoc: perldoc: Extend the generator classes through Perl programming. Only linking pdoc: overridable Jinja2 templates source code syntax highlighting, automatic cross-linking to symbol ...

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry

  7. Clipmap - Wikipedia

    en.wikipedia.org/wiki/Clipmap

    Rage, powered by the id Tech 5 engine, uses a more advanced technique called virtual texturing. [4] Textures can measure up to 128000×128000 pixels [5] and are also used for in-game models and sprites, etc. and not just the terrain.

  8. Trilinear filtering - Wikipedia

    en.wikipedia.org/wiki/Trilinear_filtering

    Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps. [1] [2]Bilinear filtering has several weaknesses that make it an unattractive choice in many cases: using it on a full-detail texture when scaling to a very small size causes accuracy problems from missed texels, and compensating for this by using multiple ...

  9. Code generation - Wikipedia

    en.wikipedia.org/wiki/Code_generation

    In computing, code generation denotes software techniques or systems that generate program code which may then be used independently of the generator system in a runtime environment. Specific articles: Code generation (compiler), a mechanism to produce the executable form of computer programs, such as machine code, in some automatic manner