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  2. Shellsort - Wikipedia

    en.wikipedia.org/wiki/Shellsort

    In fact all bounds (lower and upper) currently known for the average case are precisely matched by this lower bound. For example, this gives the new result that the Janson-Knuth upper bound is matched by the resulting lower bound for the used increment sequence, showing that three pass Shellsort for this increment sequence uses Θ ( N 23 / 15 ...

  3. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    lower_bound: lower_bound: lower_bound: lower_bound: Returns an iterator to the first element with a key not less than the given value. upper_bound: upper_bound: upper_bound: upper_bound: Returns an iterator to the first element with a key greater than a certain value. Observers key_comp: key_comp: key_comp: key_comp: Returns the key comparison ...

  4. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The lower bound on worst-case running time of output-sensitive convex hull algorithms was established to be Ω(n log h) in the planar case. [1] There are several algorithms which attain this optimal time complexity. The earliest one was introduced by Kirkpatrick and Seidel in 1986 (who called it "the ultimate convex hull algorithm").

  5. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  6. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide-and-conquer algorithms, data structures such as heaps and binary trees, randomized algorithms, best, worst and average ...

  7. Christofides algorithm - Wikipedia

    en.wikipedia.org/wiki/Christofides_algorithm

    The cost of the solution produced by the algorithm is within 3/2 of the optimum. To prove this, let C be the optimal traveling salesman tour. Removing an edge from C produces a spanning tree, which must have weight at least that of the minimum spanning tree, implying that w(T) ≤ w(C) - lower bound to the cost of the optimal solution.

  8. Dynamic time warping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_time_warping

    It also provides a C++ implementation of dynamic time warping, as well as various lower bounds. The FastDTW library is a Java implementation of DTW and a FastDTW implementation that provides optimal or near-optimal alignments with an O ( N ) time and memory complexity, in contrast to the O ( N 2 ) requirement for the standard DTW algorithm.

  9. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.