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  2. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    [10] [51] Adrian Sfarti, a former engineer for SGI, attributed the delay to hardware problems; he claimed that the chips underperformed in testing and were being redesigned. [15] In 1996, the Nintendo 64's software development kit was completely redesigned as the Windows-based Partner-N64 system, by Kyoto Microcomputer, Co. Ltd. of Japan. [52] [53]