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  2. Video Games Chronicle - Wikipedia

    en.wikipedia.org/wiki/Video_Games_Chronicle

    Video Games Chronicle (VGC) is a British entertainment website covering video games published independently by 1981 Media. Led by editor-in-chief Andy Robinson, the team consists largely of former Computer and Video Games staff.

  3. List of video game websites - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_websites

    This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [1] but it now implies any type of ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  6. Category:Video game websites - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_websites

    Online-only retailers of video games (4 C, 31 P) S. ... Pages in category "Video game websites" The following 61 pages are in this category, out of 61 total.

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

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