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Climate fiction (sometimes shortened to cli-fi) is literature that deals with climate change. [1] Generally speculative in nature but inspired by climate science, works of climate fiction may take place in the world as we know it, in the near future, or in fictional worlds experiencing climate change.
Regions where oceanic or subtropical highland climates (Cfb, Cfc, Cwb, Cwc) are found. An oceanic climate, also known as a marine climate or maritime climate, is the temperate climate sub-type in Köppen classification represented as Cfb, typical of west coasts in higher middle latitudes of continents, generally featuring cool to warm summers and cool to mild winters (for their latitude), with ...
First, the Gulf Stream and North Atlantic drift would generate a cordon of warm water around the North Pole, which in turn holds in a frozen mass of Arctic air.Second, if the North Atlantic drift were to shut down [broken anchor], that barrier would fail, releasing a flood of frozen air into the Northern Hemisphere, causing a sudden and drastic temperature shift.
Climate change—science fiction dealing with effects of anthropogenic climate change and global warming at the end of the Holocene era; Megacity; Pastoral science fiction—science fiction set in rural, bucolic, or agrarian worlds, either on Earth or on Earth-like planets, in which advanced technologies are downplayed. Seasteading and ocean ...
Ecofiction (also "eco-fiction" or "eco fiction") is the branch of literature that encompasses nature or environment-oriented works of fiction. [1] While this super genre's roots are seen in classic, pastoral, magical realism, animal metamorphoses, science fiction, and other genres, the term ecofiction did not become popular until the 1960s when various movements created the platform for an ...
Apocalyptic fiction is a subgenre of science fiction that is concerned with the end of civilization due to a potentially existential catastrophe such as nuclear warfare, pandemic, extraterrestrial attack, impact event, cybernetic revolt, technological singularity, dysgenics, supernatural phenomena, divine judgment, climate change, resource depletion or some other general disaster.
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The following is a collection of science fiction novels, comic books, films, television series and video games that take place significantly or partially underwater. They prominently feature maritime and underwater environments or other underwater aspects from the nautical fiction genre, such as in Jules Verne 's classic 1870 novel Twenty ...