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  2. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    Final Fantasy: Crystal Chronicles: iOS Android PS4 Switch PS5 [75] Final Fantasy XIV: A Realm Reborn: Mac Steam Other PS4 PS5 PS3 [76] Final Fantasy XV: MS XBO XBSX/XBSS [77] Foosball 2012: PS3, Vita [78] Football Manager 2022: Steam MS Epic [79] MS XBO XBSX/XBSS Fortnite Battle Royale: Epic Android PS4 XBO Switch PS5 XBSX/XBSS GeForce Now [80 ...

  3. Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV

    Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.

  4. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...

  5. Final Fantasy 14's next expansion Dawntrail and Xbox version ...

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  6. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid , launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015.

  7. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [4] [15] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [12]

  8. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    Prior to its rebranding from Final Fantasy Versus XIII and full move onto eighth-generation consoles, Final Fantasy XV used lighting technology from Luminous along with a purpose-built proprietary gameplay engine. [13] For its E3 2013 re-reveal under its new title, the company used a specially-created engine environment named Ebony. [14]

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